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Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors. At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

Key Responsibilities: • Develop and script various gameplay encounters • Collaborate to define creative and technical strategies • Curate crafted moments that evoke player responses • Work with teams to refine encounter content • Advocate for best practices in scripting

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

Join Cloud Chamber as a Senior Concept Artist, crafting unique characters for the iconic BioShock series.

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors. At Cloud Chamber we strive to make BioShock g

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. As an AI Engineer at Cloud Chamber you will join our talented development team to further push the development of the AI Systems

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

Elevate the artistic vision of BioShock as a Lead Environment Designer at Cloud Chamber. Key Responsibilities: • Establish visual benchmarks for environment design • Create high-quality concept art for game implementation • Solve visual and pipeline challenges responsively •

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

Key Responsibilities: • Lead AI development for combat scenarios • Execute design visions alongside cross-functional teams • Maintain and tune AI mechanics throughout the project • Generate detailed documentation of design workflows • Engage in collaborative brainstormi

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

As a Senior Engine Programmer at Cloud Chamber, you will be responsible for designing, implementing, and optimizing game engine features and tools for the next BioShock. At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. Dedicated to upholding Cloud Cham

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

Proficiency in both French and English is required for collaboration.

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. As an Associate Art Director at Cloud Chamber, you will join our talented development team to help shape the visual excellence a

14 juin 2026 par Cloud Chamber - English
Montreal, Quebec, ca